Backgammon, the game of skill, luck and intuition has reached the
zenith of its popularity today.
This is mainly due to the vast array of tournaments and competitions
that are taking place all over the world.
In the beginning, backgammon used to be played
as per the rules of the host country. As the game has stretched
its wings worldwide, the standardization of the rules and regulations
has become inevitable. The rules have undergone several changes
before finally reaching standardization in the year 1990.
The tradition of backgammon is that the number
of matches played in tournaments is always odd. Matches generally
start at 9 and may be increased to 13 or 15 matches. The more the
merrier for the strategic experts.
BACKGAMMON TOURNAMENTS RULES
There is a clear-cut guideline regarding even
the recess between two games, which is 5 minutes (for a match of
13 points or less), violation of which may lead to penalty points,
rewarded to the opponent. Even slow play (as observed by the Director)
is cautioned followed by penalties. However for games with larger
points may have different recess time at the discretion of the
The dice should be thrown correctly for bounce
and roll. The reading can be taken only when both dice have landed
and are rested flat on the board. Handling of checkers should be
done very neatly. Any illegal move of the opponent should immediately
be brought into the notice of the director.
According to the United States Backgammon Tournament
Rules & Procedures, a gammon or backgammon does not necessitate double and at the final
stage as the Crawford rule is to be followed. The Double and redouble
need to be clearly, verbally announced and rejection to that effect
may be announced as 'Pass'.
In case of dispute the Director’s decision is
final and liable to all.
Special backgammon Turnaments Rules
The Jacoby Rule is named after the late great
gamesman Oswald Jacoby. Jacoby rule states that gammon and backgammon
will come into effect, if and only if the player has announced
a double and is accepted by the opponent. The Jacoby Rule is mostly
applied in Money games to encourage a player for higher points
in a game of double. This brings speed to the game, where the player
never waits for the gammon or backgammon; rather he announces a
double for amassing faster points. Jacoby rules are applicable
essentially for money play but hardly used in Match play.
The Crawford rule is named after John R. Crawford.
When either of the players is one point from victory then the opponent
cannot announce a double in the subsequent game. In this particular
game where double is prohibited, is called the Crawford game. Scientifically,
even if a double is announced and accepted by the player approaching
victory, it will be nullified because point 1 or 2 can create hardly
any difference for him. Rather the double may benefit the opponent
who is losing. If the Crawford game remains indecisive in terms
of a final win or loss then all the rules of double and redouble
will be back in place from the subsequent games. This rule has
been accepted worldwide. Even United States Backgammon Tournament
Rules & Procedures follow Crawford rule at the closing stage of any tournament.
It is an extension of the Crawford rule where
the rule says that after the Crawford game, the trailer can announce
a double after completion of two valid rolls of both the players.
The Holland rule could not sustain in the long run because of its
confusing nature and complexity in implementation.
Jacoby Rules and Crawford Rules are followed even
in the online games today. The online competitors declare their
special terms and conditions (if any) in their site very clearly
for the convenience of the players, because you may find many players
from different parts of the world are playing simultaneously in
the same game.
ONLINE TOURNAMENT GUIDELINES
Backgammon tournaments is increasing in popularity as more people take up the
game; this has resulted in a number of additional events and competitions
attracting the best players in the world to compete. To keep the
pace of the game flowing and the level of skill increasing, daily
tournaments online are happening right across the web, as online
backgammon like www.play65.com look to increase their customer
Many of these online tournaments follow the same
guidelines as offline tournaments, but for those new to the game
here are few general rules to observe when playing.
In signing up to a tournament, each player agrees
to play and abide by all the rules of the Daily Games and to follow
instructions provided by the hosts.
All players must be ready to play when they sign
in. Any intentional delaying of the starting the match or finishing
the match by any player will result in immediate disqualification.
All matches are to be rated unless otherwise agreed
upon by both players. It is up to the invitee to read the invitation
and accept or change it.
All matches are to be played under Crawford rule
All wins are reported promptly to the tournament
Manager after each match.
Premature or false reports of wins may lead to
an immediate forfeiture.
All backgammon tournaments are single elimination format.
One re-entry per player, per tournament, per computer
until the tournament is filled. Your current match must be completed
and you must be back on the matchboard before requesting a re-entry.
An asterisk (*) by a player's name indicates a reentry.
No player shall be allowed to enter under more
than one nickname per any one tournament. This violation will result
in immediate forfeiture of all nicknames and possible banning from
daily tournaments for a period of time.
If the connection to the site is lost, a player
will have 5 minutes to reconnect or be disqualified from the tournament.
Players who are connected but do not respond have 2 minutes to
respond to the host, their opponent or start the tournament match.
If after 2 minutes, there is still no response, the player maybe
excluded from the tournament.
All tournament matches should be recorded.
Players are not allowed to play matches outside
the tournament brackets. This includes playing bots and/or playing
any another server. Any player doing so will find they are disqualified
from the tournament by the host and possible other games too.
If two players have an unfinished match with each
other, open a chat with tournament staff, they will provide suggestions
on how to proceed.
If a tie occurs at the end of the playing period,
the players involved will be notified immediately usually via the
chat system. The players will have 24 hours from notification to
play the tie breaking match. This match should mirror the tournament
in which the tie occurred. The players should schedule their matches
and notify the tournament staff again using the chat system. The
message should include the date and time of the match.
The winner should report the results to the tournament
Manager using the message system. If the match is not played by
the deadline, the player who has attempted contact with the other
player will win the tie breaker. If the match is not played by
the deadline and both players have attempted to schedule the match
or neither player has attempted contact, a random draw decides
the winner of the tie.
All tournament matches must be finished at the
time of the next match. A refusal to resume and finish a tournament
match may result in the player involved being banned from daily
tournaments for a period of time at the discretion of the Tournament
Rude or abusive behavior during the tournaments
will not be tolerated and may lead to the immediate disqualification.
Continuous complaints of a player's behavior may result in that
player being banned altogether.
Once the match has started, no player is allowed
to use mechanical or written aids, i.e., Jellyfish, Snowie, or
backgammon books to assist them. Equally, no player may receive
assistance from another person in the playing of the match. Spectators
also must remain silent while observing a match.
All tournament matches are kept public. Any disruptions
by watchers during the tournament match, will lead to exclusion.
Spectators cannot comment on plays. Players can
request the Tournament Manager to bar one or more spectators from
watching their matches.
Anyone misrepresenting their account in a daily
Tournament risks forfeiture from that tournament, as well as suspension
from the site. If a player is disqualified in a tournament, that
player may not re-enter the same tournament.